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#11
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Yo. I'm bringing you big news about Tainted Fate.
Tainted Fate is not a linear horror adventure anymore, it's an open world horror adventure. Wooo!!! The whole island will be one big map without loading times, there will be NPC side-quests, there will be day-night transitions, there will be sleeping until dawn in safehouses so the monsters don't bite you and there will be chainsaws. More about all that here: http://www.indiedb.com/games/tainted...oes-open-world I hope you're as happy with this news as I am with the fact that I finally understand what Tainted Fate needed to be different. I feel as though the game will now be all it was meant to be. Also there will be a new Pre-Alpha Demo soon because there is a lot new functionality in the game for you to try out. Peace! |
#12
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Greetings people. I am bringing you a new version of Tainted Fate's Pre-Alpha! There are many new things for you to try out. It's available for Windows and Mac:
http://www.indiedb.com/games/taintedfate/downloads |
#13
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Here's the newest update in video form for people who don't want to mess around with downloading\playing it:
http://youtu.be/Y599rUdvVzQ |
#14
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I've got a new video for you, it shows day and night cycling. This will not be purely cosmetic, but will have gameplay consequences.
http://youtu.be/2XB57eupvmU |
#15
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Looking forward to try out the demo within the next few days.
I like the soundtrack and the sound effects in the menu screen. So... that's a good start, right. Looks like a horror version of the old game Myst. Or Morrowind.
__________________
I'm right. It's the rest of the world that's wrong. |
#16
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We've got some great news for you guys! This will be especially interesting for my Croatian bros here.
I jumped at the opportunity to be at the Infogamer Expo here in Croatia from 14-th to 17-th November. We will be showing off Tainted Fate and giving away free games, t-shirts and the like. There will be loads of people there. Ubisoft and Wargaming are also coming :D I have started working on the stand already. Here's a sneak peek: ![]() Of course we are also working on the game non-stop. There will be one final free Pre-Alpha version for you to play soon. Since I've started working on the puzzles and story elements and adding them in the game, it wouldn't be cool if you could see that stuff in the Pre-Alpha since it would spoil a lot of stuff in the full game for you. We have full day\night cycling working, dynamic models don't go through walls any more,... The concept artist is also hard at work. Here's some of the new stuff from him: ![]() ![]() That's it, cheers! Last edited by SickBrick; 11-03-2013 at 01:55 AM. |
#17
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This looks great :-) Downloading now, cheers!
__________________
I had to kill a lot of people tonight! And ... I don't think I'm going to get away with it this time. |
#18
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Thanks! I fixed the images. Seems they were borked.
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#19
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Here's the stand all ready for tomorrow's opening.
![]() Yes, Ubisoft is right behind me. |
#20
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Hey people, we're back from the InfoGamer expo and wanted to share our experience.
The expo was a blast! We showed off Tainted Fate and SickBrick and everybody loved it! Although exhausting as hell, it was really fun. We also sold more than a hundred SickBrick+TFate Alpha DVDs for Pay What You Want. Here's a short recap video to show you the atmosphere and highlights I managed to capture: http://youtu.be/9C5WcQkONts On sunday I was on the main stage giving a speech about how I got into game development. Also a fun watch: https://www.youtube.com/watch?v=RWRR9JsxZsg We even snagged a few goodies on giveaways: ![]() All the photos from the expo are on our Facebook page: https://www.facebook.com/MisfitVillage if you're awesome, give it a like. Here's a selection of the best ones: ![]() ![]() ![]() ![]() That's about it. If you're interested in anything about the expo, ask away! |
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