Go Back   Horror.com Forums - Talk about horror. > Horror, But Not Movies > Games
Register FAQ Community Calendar

Reply
 
Thread Tools
  #11  
Old 05-13-2005, 01:27 PM
Dante'sInferno's Avatar
Dante'sInferno Dante'sInferno is offline
Tonight's the nght.
 
Join Date: May 2005
Location: Davenport, Iowa.
Posts: 10,461
Quote:
Originally posted by barbra
now back to the amusment park with ya ;)
THANK YOU!!!!!!!!!!!!!! u are now the coolest member on this fucking forum!!!!!!!:D
__________________
I will bathe the starways in your blood.
Reply With Quote
  #12  
Old 05-13-2005, 01:33 PM
barbra's Avatar
barbra barbra is offline
Granny Weather Wax
 
Join Date: Jan 2005
Location: music city
Posts: 2,353
Send a message via AIM to barbra Send a message via Yahoo to barbra
Quote:
Originally posted by Dante'sInferno
THANK YOU!!!!!!!!!!!!!! u are now the coolest member on this fucking forum!!!!!!!:D
you should bump me to number one and make a big deal out of it, for my precious ego ;)
__________________
I feel like a balloon floating higher I’m touching a distant moon
I don’t think I’ll come down anytime soon
Ah my kitten I am so glad you’re the way you are
You’re my favorite living human by far
’cause you make this frightening world less bizarre
Reply With Quote
  #13  
Old 05-13-2005, 03:23 PM
Dante'sInferno's Avatar
Dante'sInferno Dante'sInferno is offline
Tonight's the nght.
 
Join Date: May 2005
Location: Davenport, Iowa.
Posts: 10,461
Shit now im stuck at the amusement park.
__________________
I will bathe the starways in your blood.
Reply With Quote
  #14  
Old 05-13-2005, 06:09 PM
barbra's Avatar
barbra barbra is offline
Granny Weather Wax
 
Join Date: Jan 2005
Location: music city
Posts: 2,353
Send a message via AIM to barbra Send a message via Yahoo to barbra
Quote:
Originally posted by Dante'sInferno
Shit now im stuck at the amusement park.
come on now, you can't use a walk thru for the whole game
__________________
I feel like a balloon floating higher I’m touching a distant moon
I don’t think I’ll come down anytime soon
Ah my kitten I am so glad you’re the way you are
You’re my favorite living human by far
’cause you make this frightening world less bizarre
Reply With Quote
  #15  
Old 05-13-2005, 06:25 PM
Dante'sInferno's Avatar
Dante'sInferno Dante'sInferno is offline
Tonight's the nght.
 
Join Date: May 2005
Location: Davenport, Iowa.
Posts: 10,461
Quote:
Originally posted by barbra
come on now, you can't use a walk thru for the whole game
lol come on i need this then i will be done!!!!!!i wont ask for anything else!!!!i swear to god!!!!
__________________
I will bathe the starways in your blood.
Reply With Quote
  #16  
Old 05-14-2005, 10:44 AM
Dante'sInferno's Avatar
Dante'sInferno Dante'sInferno is offline
Tonight's the nght.
 
Join Date: May 2005
Location: Davenport, Iowa.
Posts: 10,461
Come on!!!!!!!
i really need help with this its drving me fucking nutts!!!
__________________
I will bathe the starways in your blood.
Reply With Quote
  #17  
Old 05-14-2005, 04:57 PM
dodge50's Avatar
dodge50 dodge50 is offline
Hellraiser
 
Join Date: Apr 2005
Location: Portsmouth England
Posts: 49
OK ok, this should help you reach the Haunted Mansion.

As soon as Heather steps into the "amusement" park, Heather is seized by
another one of her painful, cramping spells, and the world around her changes
once more. Where previously dawn was turning the mists of Silent Hill pink
with a promise of new day, the darkness and decay of Silent Hill has taken hold
once more. Obviously, we are back in Silent Hill's Dark Side.

Unfortunately, just like before, there is no map for the Lakeside Amusement
Park AT ALL. That means that you will have to follow my instructions carefully
in order to find everything of interest. Luckily, since you have been through
a good portion of this section once in the dream at the beginning of the game,
it should make navigating the first portion of this area a little easier. Once
you regain control of Heather, walk forward until the camera angle shifts and
you enter a familiar area; the first place you saw when you started Silent Hill
3. On either side of the path are corpses wearing bloody bunny suits and cages
with not-quite-humans inside. Also just like before, there is nothing
important to be found here, so head straight across to the far wall, then move
to Heather's left along the wall until the camera angle shifts to show you the
big, double yellow wooden gates. Go through them.

This next area is also set up just like before, and all the same doors are
jammed or unlocked. The first time you were here, there was a Double Head and
a Closer here. This time, it is just two Closers instead, and they are tougher
and faster than the ones in the dream. Take them out, using melee weapons such
as the Katana if you can, to make navigating this area easier. The rest of the
area should be just as you remember it; it is a circular path with a dark pit
in the middle, so be careful near the inside edge. With your back to the door
you entered this area through, you will find that there is but one door with
the lock broken to Heather's left, and a bit beyond that there is a pile of
boxes and rubble that keeps you from continuing in that direction. I guess
right it is. From the entrance door, follow the path to the right and count
four doorways; the first three cannot be opened. You will reach a set of white
double doors with a lantern hanging over them, with a sandwich board to the
right of the door and barred picture windows on either side of it proclaiming
this to be the Lakeside Amusement Park Souvenir Shop. Unlike your first visit,
there are things to find within the shop. Go inside.

The set-up of the Souvenir Shop is the same as before; two shelves on either
side of the room, a long, ovular counter in the middle, a check out counter
with a register in the middle of the room in the back, and shelves along the
side. All of them are covered with cheesy souvenirs featuring the Lakeside
Bunny. On the far end of the ovular counter in the middle of the room, facing
the registers, Heather will find an Ampoule. Almost directly opposite that, on
the actually register counter, Heather can find a package of Beef Jerky.
Depending on the state of your supplies, you may find some Handgun Bullets, a
couple of First Aid Kits, and possibly a third First Aid Kit, or some variation
of these items. It depends on just how needy you were when you entered the
Amusement Park. At first, there is nothing more to find, but keep looking.
After Heather checks out the left-hand corner of the room beyond the registers,
on the opposite wall from the doors, and she begins to move away, there will be
a startling crash. Go back and check out the corner. One of the boxes of
candy has cracked open, revealing a Save Point within. Use it if you like.
Just behind the Save Point is another broken open candy box, and inside is the
Roller Coaster Key. This wasn't in the dream, so take it to make sure that
things end differently than in Heather's dream. There is nothing more to find
here, so leave the shop through the front door; all the other doors are jammed
and cannot be opened.

From the Souvenir Shop, continue to the right, past a door with a broken lock
at the top of a short flight of stairs and then past a gate with double green
doors that also won't open. Just past this gate is a small wooden door that
can be hard to see, but the camera-angle shifts to make it easier. This is the
door you want; there are no other doors in this area, and if you continue past
you find the other side of the pile of boxes and rubble you would have found
had you gone left at the entrance to this area. Go through the small wooden
door now.

This area, where there were two Closers in Heather's dream, now has two Double
Heads and a Pendulum. Since you probably won't be coming through this area
again, the best thing to do would be to ignore the enemies and run straight
across the area, out the gates directly opposite the doors you came through.
If you insist on fighting, take out the Pendulum first with the Shotgun,
strafing around the area to avoid attacks. If you can get either one of the
Double Heads caught in the Shotgun blasts, all the better. When the Pendulum
is dead, switch to the Handgun and strafe, focusing on one Double Head until it
falls, then switch to the Katana to kill the other. It sounds a lot easier to
just run across the area and leave, but it is up to you. Whichever you decide,
leave through the gates on the far side of the square area, opposite the narrow
wooden door you came in through.

There are two Pendulums in this area. If you want to avoid confrontation with
them, ignore the following parts about fighting and follow the instructions to
the top of the tracks and into the control booth. The Pendulums will follow
you the whole way, attacking you on the staircase's landings until you reach
the top. Killing the Pendulums MAY be a better option, but only if you feel
comfortable fighting them by now. As you enter this area, equip the Katana and
immediately turn left and go, running straight between a ticket booth and a
metal railing. You should see a grounded Pendulum, so run up to him from the
side and stab him with the Katana using the thrusting attack. If you perform
the attack correctly, this should keep it stunned and allow you to continuously
stab it until it is dead, so long as you use the thrusting attack. If it gets
in the air, alternate blocking its attacks and striking it with the overhead
attack until it falls. If your timing is good, you can avoid almost all damage
by using this block/slash/block combo. Once it is dead, run back towards the
main gate, and a bit past it (as if you had turned right when you came into
this area instead of running left). Use the same techniques outlined above to
take it out. If you are lucky you will catch this one resting on the ground as
well. The reason I had you kill them in this order is that the Pendulum to the
right starts off in the air, and if you take the time to tangle with this one
first, the one that was initially on the ground takes to the air, and you miss
the opportunity to take it out without too much of a struggle. Once they are
both dead, it is smooth sailing. Alright, those of you who chose not to fight
can pay attention again (just remember to dodge the Pendulums along the way,
since you didn't kill them). Run back towards where you killed the first
Pendulum, in front of the blue "Mountain Coaster Platform" sign, and turn right
when you hit the wall. Run along this wall a short distance until reach the
stairs, which should be on your right. Climb the stairs all the way to the
top, turn right, and run straight to the Roller Coaster control booth, instead
of going straight through the short gates to your left, as you did in your
dream. Unlock the booth with the Roller Coaster Key that you found in the
souvenir shop, and go inside. Here you will find two Health Drinks and the
Roller Coaster controls (as well as a dead body hanging against the back wall,
but it won't bother you). Turn the coaster off, then leave the booth and go
through the short gates onto the Roller Coaster tracks.

Here you will want to turn right and walk, not run, down the track, being
careful not to fall off the sides of the dilapidated ride. If you are very
careful you can make it a good ways down the track, to the place where the
coaster smeared you in the dream sequence. This time, however, though the
coaster comes hurtling down the track anyway, Heather is able to jump off the
tracks in time, avoiding damage and reaching a new area of the amusement park.
If you didn't turn off the coaster, you will get smeared. Again.

Assuming you survived the coaster encounter, a cutscene is activated, showing
Douglas confronting Claudia. He wants to know why Claudia lied to him; she had
told him that Harry Mason had kidnapped Heather from her order, and that he was
to find her and bring her back. She insists that this was really the case, and
that Heather belonged with them, until Harry stole her away. That she was
actually happy with Harry means nothing, since she was denying her true
calling, namely being the mother of god and ushering in a new Paradise.
Douglas mocks her vision of Paradise, and raises his gun to shoot her down,
saying that he has killed before. Claudia says that she pities him, and the
cutscene ends, bringing us back to Heather, who is lying unconscious on top of
a ticket booth. She awakens and climbs down, and we are in a new area of the
park.

Once you are in control of Heather again, hit "L1" and "R1" to quickly turn
around, then run straight until you see a wooden door on Heather's left, with a
blank sign to the right of it. There is nothing else of interest in the area,
so go through it.

Hope this is what your looking for. If not just say.

Last edited by dodge50; 05-14-2005 at 05:00 PM.
Reply With Quote
  #18  
Old 05-15-2005, 08:20 AM
Dante'sInferno's Avatar
Dante'sInferno Dante'sInferno is offline
Tonight's the nght.
 
Join Date: May 2005
Location: Davenport, Iowa.
Posts: 10,461
Thank You!!!!!!!:D
__________________
I will bathe the starways in your blood.
Reply With Quote
  #19  
Old 05-16-2005, 10:46 PM
Dante'sInferno's Avatar
Dante'sInferno Dante'sInferno is offline
Tonight's the nght.
 
Join Date: May 2005
Location: Davenport, Iowa.
Posts: 10,461
Ok now im stuck at the horse mary go round i read the not pinned to the horse but i dont know what to do....
__________________
I will bathe the starways in your blood.
Reply With Quote
  #20  
Old 05-20-2005, 12:22 AM
diminisher's Avatar
diminisher diminisher is offline
Undead
 
Join Date: Oct 2004
Location: Indiana
Posts: 60
When i emailed you i gave you the rest of the strategy guide that you need for beating the game so you shouldnt have any trouble finishing the game but if you do then all i can say is look for any cheats to help you cause thats about all that you have left to do...
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 06:11 PM.