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  #1  
Old 12-11-2009, 09:08 AM
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Ahem...

http://www.guardian.co.uk/technology...de-video-games

:rolleyes:
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Old 12-11-2009, 09:32 AM
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Damn right.

On that note, we need more porn in computer games. Lets take it all the way!! :D
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Old 12-31-2009, 03:26 PM
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Same old song and dance.

Interesting article, and good post! Look at all the day time television shows like Oprah . You don't see people turning into day time talk show hosts as a result . So that saying: "you are what you eat", may be erroneous. I played Mario Bro a lot as a kid, and I still have zero desire to become a plumber.


Last edited by sopater; 12-31-2009 at 03:39 PM. Reason: Posting a picture.
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Old 12-31-2009, 11:25 PM
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LOVED that quote: "(Modern Warfare 2 is) the Citizen Kane of repeatedly shooting people in the face".
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Old 01-22-2010, 03:44 AM
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I really thought that article started well, but it just sort of ... stopped.

Really, the thing that non-gamers need to get into their heads is that most gamers are not children. Not anymore.

I am an "adult gamer". I was lucky enough to grow up as video gaming developed. I remember playing Space Invaders arcade machines. I had a pong console to plug into my TV. I had an original Atari VCS.

My first computer was a Commodore 64. I grew with the industry - next was an Amiga, then the world of PC gaming.

I say this to point out that there are many in my situation - people who have grown as the video game industry has grown. People who have known video gaming all their lives. I am probably of the first generation who has experienced this, but I am certain that my generation won't be the last.

Video gaming is no longer the domain of children. Just as movies are not just for children. Target audiences for film range from the youngest to the most mature in our society. Every film does not have to be suitable for every possible movie-goer.

I think in 20 years time that this will become obvious. So obvious that it won't even need to be discussed. However, at the moment the gaming industry is at a watershed. It is moving from an industry aimed at younger people to an industry aimed at everyone.

This is quite pertainent to me, being an Australian. Australia (as a nation, not necessarily the individuals that comprise it) hasn't yet been able to compehend this. We don't have an Adult (eg R 18+) rating for video games. MA15+ is as high as it goes, so anything that doesn't fit into MA15+ or below is Refused Classification, which basically means it is banned. Try to import it and if caught you can face a fine or even prison time.

It just seems ridiculous to me that content that is quite acceptable on film is illegal in video games in Australia. Sure, parents should be informed by a ratings system that a particular game may not be suitable for their 12 year old child. But this does not mean that 35 year old gamers should not be allowed to play it.

Thank god for the internet, at least it makes the anachronistic views of governments less relevant to those that these governments might try to restrict.
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Old 01-22-2010, 05:29 AM
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Quote:
Originally Posted by ManchestrMorgue View Post
I really thought that article started well, but it just sort of ... stopped.

Really, the thing that non-gamers need to get into their heads is that most gamers are not children. Not anymore.

I am an "adult gamer". I was lucky enough to grow up as video gaming developed. I remember playing Space Invaders arcade machines. I had a pong console to plug into my TV. I had an original Atari VCS.

My first computer was a Commodore 64. I grew with the industry - next was an Amiga, then the world of PC gaming.

I say this to point out that there are many in my situation - people who have grown as the video game industry has grown. People who have known video gaming all their lives. I am probably of the first generation who has experienced this, but I am certain that my generation won't be the last.

Video gaming is no longer the domain of children. Just as movies are not just for children. Target audiences for film range from the youngest to the most mature in our society. Every film does not have to be suitable for every possible movie-goer.

I think in 20 years time that this will become obvious. So obvious that it won't even need to be discussed. However, at the moment the gaming industry is at a watershed. It is moving from an industry aimed at younger people to an industry aimed at everyone.

This is quite pertainent to me, being an Australian. Australia (as a nation, not necessarily the individuals that comprise it) hasn't yet been able to compehend this. We don't have an Adult (eg R 18+) rating for video games. MA15+ is as high as it goes, so anything that doesn't fit into MA15+ or below is Refused Classification, which basically means it is banned. Try to import it and if caught you can face a fine or even prison time.

It just seems ridiculous to me that content that is quite acceptable on film is illegal in video games in Australia. Sure, parents should be informed by a ratings system that a particular game may not be suitable for their 12 year old child. But this does not mean that 35 year old gamers should not be allowed to play it.

Thank god for the internet, at least it makes the anachronistic views of governments less relevant to those that these governments might try to restrict.
Well said sir....well said
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