Finished with Resistance 2...just not a great game IMO...especially not when stacked up to the first one.
Started "Bulletstorm" which I thought looked really fun.
Great dialogue and a REALLY nice looking game...but in all honesty playing it just feels fiddly, the "skill" shots might find their mark with fans of games like Serious Sam etc, but for me it was just an interruption - if one had the ability to turn this off I think it would suit the needs of a wider audience.
The "whip" thing? Well this concept is getting a bit old...the whole shoot plus power of some kind. I had it in Bioshock 1&2, I had it in Singularity, and now this just seems like more of the same.
Though all this stuff I can deal with...no real issue, just a few nagging issues that would keep me from calling it a great game.
However, the game has found a way to piss me off quite early.
Some who've played it will know it as the "train" level...I was fine up until this point, and hadn't died once...and now I reach this scene in which I die 5-6 times...I take the bitch-out option of turning the difficulty down to Easy, then VERY easy...doesn't seem to make a shit of difference, I just keep getting shot the fuck up without any means of finding cover.
Quite honestly, if it's about luck rather than skill then this just shits me.
I'll give it a shot a few more times, but yeah right now thinking about giving this game a pretty early retirement.
I'll give the game what it's due - if you want to play a moderately challenging FPS with REALLY great looks, futuristic vibe and good dialogue/humour then you'll like at least *part* of this game.
If you don't enjoy grinding away at one small segment while getting killed again and again and again and again and again then you might find yourself in the same frame of mind about it that I am currently in.
Just when I thought "Yeah, this game's good fun" along comes the tolerance tests that developers always seem to love pissing on you with.
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The door opened...you got in..:rolleyes:
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