The problem here isn't with GTA, it lies with the modder, the person who spends hours writing new scripts to add to the game.
Most games can have mods, and for the most part they help prolong the games life. I myself routinely mod my games to improve graphics, sounds, ships, weapons etc but what ever I do to my games is by no means the fault of the publisher, and unless it is made illegal like virus writing and distributing what can be done about it?
If the code was already there inside the game......again what can be done about it? GTA programmers can just claim it was locked off and not meant to be seen. If someone unlocks it and uses it, is that their fault?
Look at it this way, if I bought a brand new car, drove it down the road and parked up. Then walked around and opened the boot and took the wheel brace (tyre iron) out and smacked some random guy over the head with it, who is at fault? Is it me for taking the wheel brace out and using it, or is it the manufacturer for selling me a car with the wheel brace in it.
All that is really being created here is another opportunity for some wise arse to sue Rockstar Games, claiming "sex scenes has scarred my child for life" and when that happens we all lose. Games would be so watered down that they would be like watching a cut movie, the bodies there, but the heart has gone out of it. We would all be left playing cutesy games like Bubble Bobble (a really old Speccy title from the 80's I think). Until of course, someone sues claiming "bubbles has scarred my child for life" ;)
Last edited by dodge50; 08-01-2005 at 02:17 PM.
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